libmsx
C library for MSX
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sm2_bmem.h
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// -*- coding: utf-8-unix -*-
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/*
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* Copyright (c) 2021-2025 Daishi Mori (mori0091)
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*
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* This software is released under the MIT License.\n
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* See https://github.com/mori0091/libmsx/blob/main/LICENSE
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*
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* GitHub libmsx project\n
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* https://github.com/mori0091/libmsx
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*/
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#ifndef SM2_BMEM_H_
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#define SM2_BMEM_H_
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#include "
sm2.h
"
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size_t
sm2_load_cel_resource
(
const
char
* name,
sm2_Cel
cels[],
size_t
cels_max);
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#endif
// SM2_BMEM_H_
sm2_Cel
Cel - The image of the sprite animation layer.
Definition
sm2.h:57
sm2.h
SM2 (Sprite Mode 2) Animated Color Sprites.
sm2_load_cel_resource
size_t sm2_load_cel_resource(const char *name, sm2_Cel cels[], size_t cels_max)
MSX2 Load sprite cels.
include
sm2_bmem.h
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