libmsx
C library for MSX
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screen.h
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// -*- coding: utf-8-unix -*-
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/*
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* Copyright (c) 2021-2024 Daishi Mori (mori0091)
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*
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* This software is released under the MIT License.\n
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* See https://github.com/mori0091/libmsx/blob/main/LICENSE
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*
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* GitHub libmsx project\n
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* https://github.com/mori0091/libmsx
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*/
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#pragma once
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#ifndef SCREEN_H_
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#define SCREEN_H_
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void
screen0
(
void
);
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void
screen0_W80
(
void
);
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void
screen1
(
void
);
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void
screen2
(
void
);
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void
screen2_PCG
(
void
);
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void
screen4
(
void
);
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void
screen4_PCG
(
void
);
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void
screen5
(
void
);
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void
screen6
(
void
);
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void
screen7
(
void
);
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void
screen8
(
void
);
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void
screen10
(
void
);
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void
screen12
(
void
);
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#endif
// SCREEN_H_
screen5
void screen5(void)
MSX2 SCREEN 5 (GRAPHIC 4 mode).
screen12
void screen12(void)
MSX2+ SCREEN 12 (GRAPHIC 7 YJK mode).
screen7
void screen7(void)
MSX2 SCREEN 7 (GRAPHIC 6 mode).
screen6
void screen6(void)
MSX2 SCREEN 6 (GRAPHIC 5 mode).
screen8
void screen8(void)
MSX2 SCREEN 8 (GRAPHIC 7 mode).
screen10
void screen10(void)
MSX2+ SCREEN 10 (GRAPHIC 7 YJK/RGB mode).
screen1
void screen1(void)
MSX SCREEN 1: WIDTH 32 (GRAPHIC 1 mode).
screen4_PCG
void screen4_PCG(void)
MSX2 SCREEN 4: WIDTH 32 (GRAPHIC 3 mode; PCG mode like as SCREEN 1).
screen2
void screen2(void)
MSX SCREEN 2: WIDTH 32 (GRAPHIC 2 mode).
screen4
void screen4(void)
MSX2 SCREEN 4: WIDTH 32 (GRAPHIC 3 mode).
screen2_PCG
void screen2_PCG(void)
MSX SCREEN 2: WIDTH 32 (GRAPHIC 2 mode; PCG mode like as SCREEN 1).
screen0_W80
void screen0_W80(void)
MSX2 SCREEN 0: WIDTH 80 (TEXT 2 mode).
screen0
void screen0(void)
MSX SCREEN 0: WIDTH 40 (TEXT 1 mode).
include
screen.h
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