libmsx
C library for MSX
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sound.h File Reference

A PSG sound driver. More...

#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
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Go to the source code of this file.

Data Structures

struct  sound_fragment
 The sound fragment structure. More...
 
struct  sound_clip
 The sound clip structure. More...
 

Macros

#define SOUND_H
 
#define SOUND_CHANNEL_A   (1 << 0)
 The bit-mask to specify PSG channel A.
 
#define SOUND_CHANNEL_B   (1 << 1)
 The bit-mask to specify PSG channel B.
 
#define SOUND_CHANNEL_C   (1 << 2)
 The bit-mask to specify PSG channel C.
 
#define SOUND_CHANNEL_ALL   (SOUND_CHANNEL_A | SOUND_CHANNEL_B | SOUND_CHANNEL_C)
 The bit-mask to specify all PSG channels.
 
#define SOUND_SPEED_1X   (4)
 The value of the playback speed multiplier for 1.0x speed.
 
#define SOUND_SPEED_MIN   (1)
 Minimum value of playback speed multiplier.
 
#define SOUND_SPEED_MAX   (8)
 Maximum value of playback speed multiplier.
 

Functions

void sound_init (void)
 MSX This function initializes the PSG and the sound driver.
 
void sound_set_speed (uint8_t multiplier)
 MSX Sets the playback speed multiplier for background music.
 
void sound_set_volume (uint8_t volume)
 MSX Set main volume level.
 
void sound_set_repeat (bool repeat)
 MSX Turn on/off the auto-repeat of the BGM.
 
void sound_set_mute (uint8_t mute)
 MSX Mute/unmute for each sound channel.
 
void sound_effect (const struct sound_clip *s)
 MSX Plays the specified music clip as sound effect.
 
void sound_set_bgm (const struct sound_clip *s)
 MSX Sets the specified music clip as BGM in the sound driver.
 
void sound_start (void)
 MSX Start the BGM.
 
void sound_stop (void)
 MSX Stop the BGM.
 
void sound_pause (void)
 MSX Pause the BGM.
 
void sound_player (void)
 MSX Main routine of the sound driver.
 

Detailed Description

A PSG sound driver.

Note
This is old and no longer maintained.

Definition in file sound.h.

Macro Definition Documentation

◆ SOUND_H

#define SOUND_H

Definition at line 25 of file sound.h.